Here are three games that I am in the process of making, all with similar concepts but each with its own induvidual appeal
1. Mobilze - A game of motion
Okay so here is my plan for mobilize at the moment:
I have a limited prototype for this but I wish not to show this at the moment. If you would like to see an early prototype comment and I may consider it.
- It is a puzzle platformer game
- You play as a mechanic
- 2x pixelated graphics
- Little outlines
- Levels involve crates, wheels and vehicles all of which move.
- No enemies but still harm can happen, eg spikes
- Limited jumping
I have a limited prototype for this but I wish not to show this at the moment. If you would like to see an early prototype comment and I may consider it.
2. Enbody - Using Monsters
Okay, so here's my second game that I'm making, another puzzle platformer but I have considered the story a bit more.
The Story
For this game you start out as a lost soul. (in this game a green glowy blob). You start out in a dungeon area where everthing is dark. The dungeon area is filled with monsters, scary gremlin like monsters. You can inhabit these monsters, all of who have different attributes when inhabited. One allows left-right moving, one allows gravity switches and the others all have different things.
I haven't started on this game hovever I would like it to have quite detailed vector graphics in a very dark environment
The Story
For this game you start out as a lost soul. (in this game a green glowy blob). You start out in a dungeon area where everthing is dark. The dungeon area is filled with monsters, scary gremlin like monsters. You can inhabit these monsters, all of who have different attributes when inhabited. One allows left-right moving, one allows gravity switches and the others all have different things.
I haven't started on this game hovever I would like it to have quite detailed vector graphics in a very dark environment
3. Leftovers
Its secret at the moment.